Blog Archives

Destiny’s ‘The Taken King’ Expansion: Weighing My Options


Hi everyone, this is something a little different from usual. I want to talk about the console FPS MMO game Destiny. There’s an expansion for the game coming out next week called The Taken King and I want to talk how I’m personally weighing the options in order to decide if I should get it or not. Note that I’m not tell you if you should get it or not; but merely sharing my current experience in deciding if it’s for me. In fact, let me say this now: if you like Destiny or if you think The Taken King is worth getting, then get it! Don’t let my experience or (internet) comments deter you from getting the expansion if you think it’s worth it for you.

To put my Destiny gameplay experience into perspective I played a ton of it every day since release. I was even Destiny Public Event’s top ten on the Public Events Leaderboards for a bit. I started to reduce my game time because I was getting burnt out on grinding so much. Around the first DLC, The Dark Below, I started playing regularly again but dropped off after a few weeks and only played if people needed someone for raids. Again, I came back to play the next DLC, House of Wolves, but that only lasted a week max as there was no new raid and I beat the story within 6-8 hours on all 3 of my characters.

Now with the release of the Taken King coming, I’m at a dilemma of purchasing the expansion. I don’t really care if I’m essentially buying the game again, I got my year’s worth out of the game. In fact, my problem stems from not the box price, but if I’ll play more than a few weeks to warrant the purchase.

So far the new fixes for UI and inventory have been great. I REALLY think the glimmer cap needs to be removed (this is seriously part of my top 5 things to fix). PvP was always solid in my opinion and would probably keep me playing if I was really into it. It’s the PvE that bugs me. The story that players got at release was pretty good. I thought that the DLCs would expand the story in that aspect but right now there seems to be no correlation between the original story and the DLC stories. May down the road there will be as I hear they’re revamping the storyline.

Outside story, there are some other PvE options left. There’s dailies, strike playlist, the weekly Nightfalls and raids. Other than that you can farm public events and quests. All these things got a little stale for me over time. Unless you need to get to a certain rank, quests were things I got if they were easy to do or tied in to the content I’d be playing for the next hour or so. What I think Destiny needed is visible goals which is kind of what they’re adding in now with quests to earn new professions, weapons and so on. Right now, there’s no long term goals to go for after I finish content. If I want to prep for the next raid that comes out I’ll do it.

Now, there’s also the friends aspect to consider. Destiny is an MMO after all. I still know a few people who play Destiny and even some coming back. Even so, I feel I won’t play substantially as I did back near release.

The ultimate reason that I’m sharing this post is that a few months back Guild Wars 2 announced their expansion and people were wondering if it’s worth it for them. I’m an avid GW2 player so it was worth it for me, but right now I feel the same way about the Destiny expansion that those players on the fence felt about the GW2 expansion. If I hear of something amazing, something I know that will keep me playing for a good while then I’ll definitely buy The Taken King. For now, I’ll be keeping an eye out.

Raids Coming With Heart Of Thorns & Core Game Is Play For Free!


Today at PAX Prime 2015, ArenaNet had some news about challenging that will come with Guild Wars 2: Heart of Thorns and the core of Guild Wars 2!


Game Director Colin Johanson was the one to share the news about raids; a blog post was released about it after the panel. The reason raids are coming is that players have been asking for truly challenging content. Here are the bullet points from the panel:

– 10 players per raid instance

– Mastery system will be tied into raiding (gliders needed for boss mechanics)

– Raid instances can contain anything event system can currently do

– Player positioning, skill combos, control, support and damage are needed; players have to really work together

– No attunement process needed to get into a raid

– ArenaNet making raids in order to allows players to play their class of preference

– The first raid comes out in a few weeks after the launch of Heart of Thorns; the first raid will have 3 wings

Colin didn’t mention this but via the raid page on the Heart of Thorns site; it says Raids will reward you with pieces to make legendary armor! Legendary armor will have the same stats as ascended armor but legendary armor will have swappable on-the-fly stats like legendary weapons.


Core Guild Wars 2 Game Is Play For Free

ArenaNet President and GW2 Executive Producer Mike O’Brien came out afterwards to share some more news. The core Guild Wars 2 game is Play For Free for everyone as of this post; a blog post was released about it after the panel. To combat the abuse ArenaNet are adding some restrictions. Here are a few of them:

– Less bank and character slots

– No map wide chat; whispers to a new person every 30 seconds

– No mailing to random players (has to be mutual friends); can’t send gold or items

– Level 60 requirement for WvW

– No daily login bonus

You can check the account type FAQ page to find out about all the restrictions!

Free Royal Guard Outfit!


Also, current GW2 players will receive a Royal Guard outfit later this week as thanks!

Guild Wars 2 Heart Of Thorns Launch Confirmed For 2015


So yesterday there was a Guild Wars 2 Heart of Thorns panel at Gamescom 2015 talking about Heart of Thorns in a broad sense. Some news that will make GW2 players happy is that Heart of Thorns will be coming out in 2015.

I think most players assumed that the expansion was coming out this year already but the rate of how content details that are being released made players push back our initial estimates.

I was going for a late August, early September release date. However, we have 5 elite specializations left to learn of (Warrior, Engineer, Thief, Revenant, Ranger), our first beta weekend starting tomorrow, and the “challenging content” is still not known. That’s at least 6 weeks of content to go over plus there’s PAX Prime at the end of August which I assume a lot of people are expecting a release date from; myself included.

My estimate of the release date right now is now pushed a month to mid to late September, early October.

The First Heart Of Thorns Beta Weekend Event Starts August 7th!


It’s that time again friends! The latest blog post by Colin Johanson reveals that the first beta weekend is upon us and starts Friday, August 7th at noon Pacific and ends on Monday, August 10th at noon Pacific. Anyone who pre-purchased Guild Wars 2: Heart of Thorns will be able to try out the starting area aka Verdant Brink for Heart of Thorns as well as the first story instance. The content in this area will give ArenaNet enough information to gain a good understand of how everything works and to properly update the content that appears later in the expansion. There’s also the following:

– Players can make a character of any profession and any race; you’ll will have access to level 80 gear.

– The Revenant profession will be available as well as the Shiro legend and specialization line. The elite specializations announced will be available as well. That’s Chronomancer, Dragonhunter, Reaper and Tempest

– You may take your beta character into the world of Tyria for PvE, PvP & WvW

– The sPvP Stronghold mode will be available and pre-purchasers will have all 3 Mist Champions unlocked

– The Map Bonus Reward system, which basically rewards players for completing events, will be active so players can experience what it feels like

– Progress for this beta weekend event will be saved for the next beta weekend so you can pick up where you left off

– Players will have 4 beta character slots to play with

Looking For Feedback

ArenaNet want your feedback on all the content they’re letting people play so they can fine tune it or make it better. Is the jungle content not to your liking? Why so? Do you like the feel of Dragonhunter? Do you like the bonus map rewards you’re getting? These are just some of the questions they want player’s feedback on. I encourage you to let yourself be heard on the forums.

If you’re not going to Gamescon, I hope you didn’t make plans for next weekend!

First Guild Wars 2 WvW Desert Borderlands Stress Test Coming!


The first WvW stress test for the new Guild Wars 2 Desert Borderlands is coming next week on Thursday July 9th between 2 pm to 6 pm Pacific. This test will have special invite only participants (so I probably won’t get in as I don’t WvW a lot). If you play WvW a lot, be sure to check your email! There’s no NDA for this event so be sure to watch out for those streams!

There will also be a livestream of the event on the Guild Wars 2 Twitch stream on July 9th starting at 3pm Pacific. I’m actually looking forward to it!